AI Insights · Timothy · July 2024
Top 5 First-Person Games on iOS in Belgium, Q2 2024
Explore the performance of the top 5 first-person games on iOS in Belgium for Q2 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 first-person games on iOS in Belgium showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at each game's performance:
Blackjack 21: Blackjackist
During Q2 2024, revenue for the game saw significant fluctuations, starting at around $1.2K in early April and peaking at approximately $8.8K in the week of May 20. Downloads remained relatively stable but experienced a slight decline from 250 in early April to 129 by the end of June. Weekly active users showed a gradual decrease from 632 to 519 over the quarter.
Chapters: Interactive Stories
Revenue trends for this game were quite dynamic, with highs and lows throughout the quarter. The game started with $4K in early April, reaching a peak of around $4.5K in mid-June. Downloads were moderately stable, with a slight dip from 717 in early April to 497 by the end of June. Weekly active users remained fairly consistent, fluctuating between 3.4K and 4.1K.
Hunting Sniper: Showdown
This game experienced a notable decline in revenue, starting at $3.6K in early April and dropping to $446 by the end of June. Downloads followed a similar trend, decreasing from 1.1K to 246 over the quarter. Weekly active users showed a downward trend from 3.9K to 3.2K.
Minecraft
Revenue for Minecraft fluctuated throughout the quarter, beginning at $2.8K and ending at $2.5K. Downloads remained relatively low and stable, hovering around 50 per week. However, weekly active users demonstrated a positive trend, increasing from 13.7K in early April to 15.4K by the end of June.
Fishing Clash: Sport Simulator
Revenue for this game showed a mixed trend, starting at $1.1K in early April and ending at $377 by the end of June. Downloads were relatively low, ranging from 119 to 23 over the quarter. Weekly active users remained steady, fluctuating between 993 and 1.3K.
These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends for these and other apps.